Game Writer and Narrative Design - free course from Otus, 4 months training, Date: December 1, 2023.
Miscellaneous / / December 04, 2023
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Dreamside Interactive. Has more than 4 years of experience teaching game design disciplines.
Graduated from the Faculty of Philology and Media Communications of Omsk State University named after F.M. Dostoevsky in 2013.
In game development since 2014. He started as an indie developer on small proprietary projects, and later moved into commercial development.
Managed to work in the studios Plarium, Belka Games, Playrix. Over the years, he has participated in the creation of 10+ projects that were released on Google Play, App Store, Steam and on the Big Fish Games platform.
His portfolio includes projects such as Fishdom, Pixel Gun 3D and Happy Home.
On projects he served as a system, narrative, technical game designer and level designer.
He currently works at Dreamside Interactive, a studio specializing in the development of open-world sandbox games for PC and consoles.
Has more than 4 years of experience teaching game design disciplines.
Teacher
Since 2020, he has been a narrative designer at the Sber Gamification Laboratory and, concurrently, co-founder and narrative director of the indie studio Caligari Games.
In 2018, she graduated from the Faculty of Communications, Media and Design of the National Research University Higher School of Economics with a degree in Journalism.
During the existence of the studio, she wrote the script for the time travel adventure game The Great Perhaps, which was awarded for best narrative at DevGamm Minsk 2019.
As well as the point-and-click quest Whateverland, which received several awards and nominations at festivals such as DevGAMM and IndieCup, including for best narrative.
Teacher
In game development since 2019. Over the years of her career, she managed to work in the companies ENIXAN, Logic Way, and also opened her own indie project to develop a visual novel with a team of nine people.
Graduate of the Belarusian State University (BSU), Faculty of Philology, Department of Slavic Languages (Serbian department)
Currently working at NakusiGames as a narrative game designer.
Program Manager
Introduction to the profession of narrative designer and game scriptwriter
-Topic 1. Concepts: narrative design, script, ludonarrative dissonance, interactivity
-Topic 2. Main genres of games and their inherent narrative and scenario techniques. Competitor analysis
-Theme 3. Concept. Synopsis. Scenario
-Topic 4. Fundamentals of drama. Observation and erudition
-Topic 5. Target audience as a criterion for constructing a script. Types of players.
-Topic 6. Consultation on project work No. 1 “Vision of a dream project”
-Topic 7.Protection of project work No. 1
From concept to script
-Topic 8.Documentation
-Topic 9.Stereotypes, archetypes and tropes
-Topic 10. Defense of project work No. 1 (additional)
-Theme 11.Setting. What is peace and how to create it?
-Theme 12.Hero. NPC
-Theme 13. Conflict
-Topic 14.Structure of script construction
-Topic 15.Quest and dialogue systems. Side quests and activities
- Topic 16. Consultation on project work No. 2. Game documentation
-Topic 17.Protection of project work No. 2
Narrative design
-Theme 18.Text novella in Twine. Choosing a topic for project work No. 3
-Topic 19.Game mechanics
-Topic 20.Narrative game design. A set of non-textual narrative tools.
-Topic 21.Game design and narrative in mobile games
-Topic 22. Game design and narrative in games on PC and console
-Topic 23. Consultation on project work No. 3 “Text novel in Twine. View dialogs''
-Topic 24. Narrative designer in a team
-Topic 25. Project pitching
-Topic 26. Consultation on project work No. 3 “Visual novel in Twine. Working with the engine"
-Topic 27.Protection of project work No. 3
You will learn how to create illustrations for games: from icons and interfaces to characters and locations. You will collect a portfolio with which you can find work in the gaming industry.
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You will learn to write scripts for games, come up with cutscenes and dialogues. You'll learn how to tell stories through gameplay and visuals, and you'll be able to start a career in game development.
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