"Guardians of Ember" - dynamic and complex the Tower Defense with a decent graphics and voice acting
Makradar Games / / December 19, 2019
Long time my hands had not caught the Tower Defense, in which I immediately ruined the second (!) Level. The most popular genre is perceived as old and form that see in him something new seems unreal. The more pleasant to receive an invite to the test by Nova Games, the publishers got into App Store Tops "Karl - King of beetles." Their new, joint with HitRock Game Studio project "Guardians of Ember" just is unusual mixture of classical defense towers with the active use of magic and other punitive instruments victory.
So, "Guardians of Ember"- a game with the main emphasis in the Tower Defense, but diluted with additional elements for gameplay more active involvement of the player in the battle.
Made by canon TD though they were entertaining, but do not create the proper level of involvement. Bristling with turrets and idly watching to see how the waves of enemies or lay himself on the line of defense, or, if there are flaws in the strategy, look to see off opponents for the card edge.
In the "Guardians of Ember" is nothing there. That is, of course, the tower and the corresponding system upgrades available, but it is only a static framework for the protection.
Tremendous impact on the process and the result of the battle has a character operated by the player. Physically, the hero is not present on the map, but it can be pulled frankly losing battle because of his special abilities.
Several heroes. At the beginning of the game is available sorceress - a typical magichka using elemental magic to control and destroy the enemy. Each ability has its own unique effects and recovery time. As you progress through the list of characters will be added to the assassin, mechanic, magician and shaman. As you know, the secret to successful management of the hero is to spell proper management.
A hero developer did not stop there and added to the game artifacts. Artifact - an extremely powerful (stronger than any heroic spell) object with a unique effect, applicable throughout the battlefield.
A player can use any of the extracted while passing through artifacts, focusing on the current situation. The fact that not all of the artifacts are only fighting effects. One Silences that obviously helps against magical opponents. Another slows all enemies and hints at the use of anti-fast attack groups.
That's how an ordinary TD transformed into a full-fledged dynamic batch with the necessity of proper use of abilities of heroes and timely connection to the combat strength of artifacts. All this is served under the spectacular visual effects, a suitable hard music and excellent voice acting.
The voice acting really want to highlight. The game starts with an introductory video with a poetic story of the history of the world.
Such attention to the sound in the mobile game - a rarity. Each character speaks his voice picked up by the image. For this reason, to play in the "Guardians of Ember" is not recommended muted.
Actually, that's all. The game does seem to be a complex, and successful completion will have to wean itself from excessive causality typical modern Tower Defense. However, with sufficient rectification of hands the story goes well and Donat is not useful here present.