7 easy tips on how to break into the tops of the mobile gaming industry
Makradar Technologies / / December 19, 2019
What genre of games you would not prefer, a true masterpiece immediately stand out from the masses. But who creates them, and most importantly, how to join the team of professionals? Art director of the studio WildTangent Rick Schmitz, who has worked in the game industry 20 years, shared a simple tips on how to get into it, if you are just a beginner in this field.
For 20 years, Rick tried various platforms (PC, iOS, Android) and genres of games (Everquest, Plants vs. Zombies). And he decided to share their experiences as artists - strange people, and rarely tell their colleagues about the difficulties and give some advice.
Upgrade your portfolio
Rick worked on the multiplayer game Everquest during his stay in the Sony.
Add to Portfolio only really good projects. Take an honest look at your creation, compare it with the professional work. If it is not good enough, it is not necessary to include in the portfolio.
If you make a demo of their work, do not leave their best work for last. Rick a lot of important things that he does on a daily basis. And he will not watch the whole movie entirely, if he was not caught in the first 15 seconds.
Know that it is appropriate
Mobile version of Plants vs. Zombies became a big hit for Rick and his team.
Do the work of relevant, represented in the portfolio, the work for which you are applying? Do not expect to get to a steep position and will hold a super-realistic shooter, if you have a portfolio will be presented only drawn cartoons.
Art director will not be able to understand if you are ready to undertake the work, if you do not have the appropriate samples in the portfolio.
What is this damn UI / UX design?
Rick is working on a variety of games, ranging from the Polar Bowler, ending with 3 and Swipe Poker PLAY!
Find out more about UI / UX design and specify examples of work in his portfolio and resume. Practice in the development of the user interface.
Now the art industry needs are people who, in addition to a variety of skills, have experience in user interface design.
Sign up for Networks
One of the works Rica for Polar Bowler.
If you are not registered on LinkedIn, do it. Rick found a lot of artists and took them to work.
If you've developed the game, add to the list and its other merits, since you'll be sure to deal with a routine on the team. And the experience of working in a team - this is a very important component for many organizations.
Join the club
Rick worked both on traditional and card games.
Compare your work with drawings, sketches of other artists from your environment. If your city has no club-minded, then create it yourself.
Be realistic
Rick was the art director of the game Swipe the Gold.
Do not think that you are the first time will be able to immediately create a masterpiece of the gaming industry. They often make the experienced people with great experience in this field.
criticize yourself
If you get a job, be prepared for criticism, especially from nehudozhnikov. The whole team is interested in what would look like a toy. So you get criticism from all its members.
Listen to them. If the opinion expressed nehudozhnik probably exactly what will take the game normal users.