Algorithmics course for students in grades 1-2 - free course from Foxford, training 30 lessons, Date: December 7, 2023.
Miscellaneous / / December 09, 2023
You will solve codes, analyze the position of three-dimensional figures in space, model algorithms - and all this in the format of a computer game.
Who will benefit from the course?
The course is suitable for students in grades 1-2 who want to gain their first computer skills in a fun way.
What knowledge does the course provide?
The course is aimed at developing spatial, logical and abstract thinking. Students will understand the basics of logic and combinatorics, learn to solve logical problems and model algorithms.
How the training works
Classes are held once a week in a webinar format, with the ability to chat.
We analyze only what is necessary
The course will help develop algorithmic and logical thinking, which will be useful in study and life.
We know how to approach children
To help the kids concentrate on the lesson, we give them warm-ups and use mechanics to keep their attention
We teach through play
Each lesson has a plot, interactive tasks and colorful printouts
The main reason: the course is taught by Roman Nikitin
- Winner of the “Teacher of the Year” award at Foxford
- Author of courses and programs on Minecraft, HTML + CSS + JavaScript, Scratch and Python - Methodist of educational games at Foxford - Teaching experience - more than 5 years
Purpose of the course
You will prepare the basis for studying computer science and mathematics in high school, and you will also be able to increase your interest in programming through the game
How is the course useful?
During the lessons you will develop logical and spatial thinking, as well as study fractions and fractions.
You will find tasks on algorithms and sorting, constructing flowcharts and solving puzzles.
We manually check samples and homework
We do not leave the written part assignments for self-testing - this is done by OGE experts.
We check “for real”, like in an exam, and as a result you receive detailed feedback.
All this is for the sake of speed of preparation and your results.
A personal curator will answer questions within two hours, 24/7.
Curators understand the program and subject matter, therefore, they will easily answer your questions about the course and homework - at any time.
They know well how difficult it can be to prepare and understand your worries.
The most important task of a tutor is to help you cope with stress and fear before exams.
Lesson duration - 60 minutes.
Spatial thinking
We understand how three-dimensional figures and objects behave in three-dimensional space, and also get acquainted with the concept of coordinates and learn to indicate the position of an object on a plane.
- Orientation in space, right and left.
- Rotation of volumetric figures.
- Getting to know the coordinates
Geometry
We look at logic problems involving square and rectangle measurements (length, width, perimeter, area), as well as the concept of fractions and fractions and learn how to solve simple problems with them. Let's get acquainted with the types of angles.
- Square and rectangle measurements.
- Introduction to fractions and fractions.
- Angles: obtuse, straight, acute.
- Problems with angles and turns.
Logics
We solve classic logical problems of finding truth and lies, train to find cause-and-effect relationships and identify contradictory statements
- Comparison operators.
- Logical tasks to determine truth and lies.
- Logical operator “NOT”.
Abstract thinking
We solve various puzzles and problems involving encryption and decryption, and also learn to write information in schematic form
- Relation of units of measurement to each other.
- Ciphers with a key.
- Linguistic puzzles and riddles.
- Arithmetic puzzles.
- Recording information in diagrams.
Combinatorics
We solve logical problems with sequences and ordering. We learn to solve problems using the method of enumerating options, as well as to notice sequences and patterns
- Euler circles.
- Queues and ordering.
- Search for patterns and repeating sequences.
- Search for various combinations and possible solutions.
- Solving logical problems using the brute-force method.
Algorithms
We get acquainted with simple linear algorithms, learn how to perform actions using them, and also model our own algorithms, including those based on actions from real life
- Introduction to algorithms.
- Performing actions according to the algorithm.
- Modeling linear algorithms.