Radical changes are always perceived in two ways. They are ardent supporters and equally ardent opponents of a new concept, and iOS 7 is no exception to the rule. The amazing thing is that very few people were able to look a little further external systems of the form, and note those fundamental changes that have been laid by Apple in their offspring. Rene Ritchie, editor in chief of apple resource iMore, discovered in iOS converts more than the flat style. We will share with you his thoughts.
Demo iOS 7, you can watch again and again, but the realization of the idea, which is incorporated in the new operating system developers, comes not at once.
In fact, Apple did for iOS 7 full physics engine. Elements of it are not simply moving from point A to point B. They go through a "real" world, receiving data from the accelerometer and gyroscope and responding to them. They behave as physical objects in space and interact with each other like objects in a game.
But physics innovations do not end there. From the first to the sixth version of the iOS move towards maximum vylizannosti. Details that were drawn, but the static objects created an impression of high quality pictures. Now, each element of the system makes it alive. Animation, interaction, colors, fonts, management - all aimed at the user to feel the dynamism of the new system. iOS alive.
If we return to the topic of the surface, ie iOS 7 interface is so common in the network accusations against icons and the overall style looks at least silly. Look around: flat design and minimalism are relevant now and will be in a trend a few years. But with the new iOS is not the surface, but the fact that this surface hides a completely different concept of the system itself.
I pour out these thoughts, not as a fan of Apple, but as a lover of computer technology in general. I saw the punch cards were replaced by command line. Came the window, focused on the human form of communication with the system, gestures. Voice control, touch screens. The interface should not be just the visual component of the system, it must go beyond being as a simple drawing something and become alive.
This is a radical change, and it is possible that at this time laid the basics, the foundation of the future concept of interaction of the user and the system. The possibility of such a dynamic interface truly limitless.
iOS 7 was to be contradictory. It is impossible to implement some completely new concept without disturbing the thought of hundreds of millions of people, which is peculiar conservatism and rejection of novelty. Compromise is impossible. The only viable option left and right changes, drastic changes.
What we get as a result? In the autumn will be answered all of our questions. Apple has always been among the first to introduce new, then becoming mainstream technologies and concepts. So it is at this time, but is now in front of us is born a brand new iOS.