TinkerCAD: creating 3D objects for Minecraft - course RUB 18,000. from Coddy School of Programming for Children, training 3 modules (months)
Miscellaneous / / December 02, 2023
Age: 7-10 years
Level: for beginners.
Duration: from 3 modules (months), from 24 hours*.
Format: individual and group lessons, offline and online (real time).
Number of children: from 1 to 8.
Price:
from 750 rub./hour in an online group,
from 850 rub./hour in an offline group,
from 1050 rub./hour individually online,
from 1980 rub./hour individually offline.
All kids love Minecraft! In some countries, it is even included in the educational program in schools and has confidently secured its status as one of the best tools for the development of digital creativity.
Minecraft gives wide scope for the implementation of creative ideas in virtual game worlds. This is an excellent environment for developing a wide variety of models - from characters to full-fledged scenes. One of the modern and popular tools for 3D modeling is TinkerCAD.
TinkerCAD is a free, easy-to-use web application that helps children learn the basic skills needed to integrate 3D design innovations.
TinkerCAD has plenty of opportunities to show off and develop all your creative skills - you can create models of any complexity and detail, from a simple mushroom to a detailed plan of a city or cell body.
Models from TinkerCAD can be:
- use for design and further engineering;
- integrate into a gaming environment such as Minecraft;
- print on a 3D printer;
- later use to create games in Roblox or Unity;
- apply in the creation of VR/AR projects.
In order to invent and create your own three-dimensional models, no special knowledge or experience is required. Every coder will be able to master the functionality of TinkerCAD, implement and integrate any of their ideas into Minecraft. Enroll your child in our course and give him the opportunity to turn creative ideas into his own 3D projects!
Who is the course suitable for?
- Children who love to play Minecraft
- Those who want to create their own game universes
- Those who love to create and develop objects and scenes within the game
- For those interested in modeling and design
Course content:
- Introduction to TinkerCAD and 3D design basics
- Control Basics, Color and Simple Shapes
- Minecraft block models
- Landscape and plant models from Minecraft
- Models of buildings and monsters from Minecraft
- Grouping and ungrouping objects
- Minecraft character models
- Rotating objects
- Models of the lectern and emerald from Minecraft
- Animal models from Minecraft
- Duplicating objects
- Models of everyday objects from Minecraft
- Models of tools from Minecraft
- Cutting holes in objects
- Port model and house from Minecraft
- Model railway from Minecraft
- Project activities
- Creating Minecraft Scenes
- Creating Rail Links from Minecraft
- Review of final project work and presentation
Course objectives:
1. Explore the TinkerCAD web app
2. Learn the basics of 3D design
3. Create your own objects and scenes in Minecraft
4. Develop your own project in Minecraft
About the course:
The course is intended for children from 7 to 10 years old who want to learn how to create their own three-dimensional objects in MInecraft. During the course, students will get acquainted with the modern TinkerCAD tool and turn their creative ideas into virtual objects and scenes in their favorite video game.
3D modeling skills are very relevant today in a variety of fields - from the gaming industry to design and art. Have questions? We are online and will answer! architecture.
Using simple buildings from Minecraft as an example, children will learn to work in the TinkerCAD environment, invent and develop three-dimensional models.
The advantages of the course are that the training takes place in practice with the complexity of the material, the information is received consistently, and only that which is necessary for practice in a specific lesson - thus, the children immediately apply the acquired knowledge in practice. At the same time, there is always room for creativity and the implementation of any ideas.
The course is suitable for all children interested in creative activities, mathematics, 3D modeling and programming.
Children will be able to use the knowledge and skills acquired during the course in the future:
- for simple modeling in Roblox Studio;
- in the process of creating your own computer or mobile game using the Unity3D engine;
- to develop your prototypes and print them on a 3D printer;
- for further work in 3D modeling programs - Blender, 3ds Max, Autodesk, Maya.
Guys on our course:
- get acquainted and work with the popular 3D design tool TinkerCAD;
- develop their spatial and creative thinking;
- will learn to work with a wide variety of objects - create, duplicate, change any models of characters and buildings;
- will create and refine their final 3D objects and scenes and integrate them into Minecraft.
Upon completion of the course, students:
- master the basic tools of TinkerCAD;
- will be able to independently invent and create their own 3D objects and share them with classmates;
- develop innovative and creative thinking;
- gain knowledge of 3D design;
- master the skills of project activities;
- will create their own project “Scene from Minecraft”, in which all the knowledge gained during the course will be applied.
What do you need for classes?
To complete the course, your child will need a computer/laptop.
If classes are online:
Internet access (check the stability of the Internet connection, from 10 Mbit/sec).
Headphones, as well as additional equipment for better sound quality: microphone or headset.
5
coursesCourse teacher:
“TinkerCAD: creating 3D objects for Minecraft”, “Creating a game character in Photoshop”, “Graphic design Photoshop”, “Digital art: drawing on a tablet”, “Marvel in Photoshop”
Education:
Moscow Polytechnic University, Faculty of Mechanical Engineering, direction “Technology of artistic processing of materials.” Art school named after. Shleina.
Experience:
She has experience working with children over 4 years old, worked in a children's club - taught courses in drawing, modeling, and applied arts.
She worked as a teacher at a programming school for about 2 years. She teaches creative courses such as “3D modeling in Tinkercad”, “Drawing on a graphics tablet in Photoshop”, “Digital creativity”.
Interests:
He enjoys drawing on a graphics tablet in Photoshop, Procreate, 3D modeling, and graphic design. Creates logos, designs social networks and advertising banners. Strives to gain new knowledge and experience. Believes that self-development is an integral part of our lives.
“Digital creativity is limitless opportunities for realizing the most daring ideas.”
1st module
The first day
Registration and land blocks
- Basic controls, color and simple shapes
Result of the lesson: Minecraft block models.
Practical task: block of water, lava, ground with grass, ground with snow.
Second day
Landscape and Plants
- Basic controls, color and simple shapes
Result of the lesson: Landscape and plant models from Minecraft.
Practical task: landscape of mountains, sea, lava lake, various types of trees and plants.
Day three
Creeper and houses
- Grouping and ungrouping objects
Result of the lesson: models of buildings and monsters from Minecraft.
Practical task: different types of houses, and a creeper from Minecraft.
Day four
Steve and the resident
- Grouping and ungrouping objects
Result of the lesson: Minecraft character models.
Practical task: The main character is Steve, and a civilian.
2nd module
The first day
Book and emerald
- Rotation of objects
Result of the lesson: models of the lectern and emerald from Minecraft.
Practical task: book with lectern and emerald.
Second day
Spider and horse
- Rotation of objects
Result of the lesson: Animal models from Minecraft.
Practical task: spider and horse.
Day three
Ladder and dynamite
- Duplication of objects
Result of the lesson: models of household items from Minecraft.
Practical task: ladder, fence, hay and dynamite.
Day four
Pickaxe and Sword
- Duplication of objects
Result of the lesson: Models of tools from Minecraft.
Practical task: pickaxe and sword
3rd module
The first day
Boat and house
- Cutting holes in objects
Result of the lesson: model of a port and a house from Minecraft.
Practical task: boat, pier, fisherman's house and resident's house.
Second day
Rails and trolley
- Cutting holes in objects
Result of the lesson: model railway from Minecraft.
Practical task: rails, station, trolleys and train.
Day three
Cart and project
- Project activities
Result of the lesson: scene from Minecraft.
Practical task: cart, a single project of cart, horse and Steve.
Day four
Final project
- Project activities
Result of the lesson: train scene from Minecraft.
Practical task: landscape design, railway, carriage, seaport.