Editor in chief of iMore, an expert on Mac and games, executive editor at The Loop, and indeed, a fan of technology - get acquainted, Peter Cohen (Peter Cohen).
Like many of the "apple" fans, he was interested in the question - why do Apple still does not have its studio games, because games are the largest category in the App Store, and is also extremely popular in the Mac App Store. Third-party developers who write games for the Mac, at least a dime a dozen. Cohen believes that Apple may be advantageous to combine all of this and create your own Mac Game Studio. It's time to present the Mac platform as a springboard for games.
Cohen suggests paying attention to such an important moment in the history of video game consoles: some of the most popular games for each of successful systems were made developer console, or at least studios belonging to it - the so-called development of the first hands.
It would seem that the two platforms, Apple OS X appeared much earlier, but, nevertheless, the younger iOS undisputed leader in terms of games. There is a demand (smartphone users love all sorts of toys Mobile) - is a sentence (developers are happy to produce tens of thousands of toys).
What we see in the Mac App Store? Only a few games from independent developers... and an abundance of games, ported to iOS (because it is a simple process). Any Mac owner have to install the game, already had time to catch the fancy of Windows users. Very rarely leave the game immediately on the PC and on the Mac (in this regard, we can say "thank you" to the company Blizzard, are constantly releasing games for both platforms). Many games are ported from the PC on the Mac (this, for example, are engaged in the company Aspyr and Feral), but the problem is that the process It takes a certain amount of time (often for a long period, perhaps years, for it is a long story), but the game eventually cost more expensive.
Agree, OS X is not very similar to premium gaming platform, it remains a niche, despite the growing Mac market share. Major game publishers and developers more profitable endeavor for Windows and consoles.
The author is not very pleasant to admit it, and it offers a way to resolve the situation. This option is voiced in the title of the article: Apple opening its own game studio.
While just the thought of that on OS X will be presented to an exclusive release any large toys, It seems bold, and can only hope for equality, which currently can be seen as exceptions.
Everything will change when Apple creates its own internal development studio. Apple proves that the Mac can be a premium gaming platform for which to create an original game. "I dream about this for years, and I know that it's a fight against windmills. But I also know, deep down, that the Mac - a great platform for games, because it is an excellent platform, period. I'd like to see Apple is also understood and accepted. But I do not expect that it will happen soon. "
Do you agree with Peter Cohen? Can (and want to) whether Apple to create their own studio for developing games?