Game tower defense genre can be called an ideal mixture of tactics, strategy and entertaining element. These toys are not too complex and demanding for the study of all the components of the gameplay, and at the same time when choosing a high-level Difficulty forced to think seriously and encourage the disclosure of the talent of the greatest tactics and strategy, which sits in each piece from U.S.
Currently, there are a great many of these games, other than some of the elements of the game mechanics and appearance. Somewhere we kill zombies and other evil spirits, somewhere at war with the aliens, but the closest is the universe for many people, in which there are more than "Native" tanchiki, cannons, machine guns and the like real weapons, but with a slight touch of futurism and science fiction in the form of lasers, Tesla guns and other promising species weapons. Recall, for a long-term success of Command & Conquer Red Alert series of policies.
When yours truly sat down at a game called
Defense zone 2 HD, I immediately felt the same spirit of Red Alert, a favorite since childhood, but in the form of casual tower defense.Toy tightened immediately and permanently. In particular, before writing this review I play about 20-30 minutes, to refresh your memory in terms of details on the game mechanics, but in the end stuck almost 3 hours.
Gameplay expected sign. There the landscape through which the infantry, tanks and other equipment of the enemy rushing towards its cherished goal, and on the way they get up to all sorts we fortifications.
As expected in such games, dumb lumbering across the surface of the same type available protection settings will not help, especially at the highest difficulty level. We'll have to think about. For example, we have available retarding gun watering enemy something like a jet of liquid nitrogen. And these guns should be used, otherwise heavily armored equipment will have time to pass the lines of defense before you will inflict her enough damage to kill. One rocket launcher, too, can not do, because the rate is not will quickly throw a big pile of infantry. Machine guns and lasers are well harness the infantry, but the tanks have been working not at all effective. There howitzer projectile but it takes time to reach the target, and there can be very useful tools are the same slowing. In general, a defense construction should be approached wisely.
It is useful to evaluate and all the tricks of the enemy following the route, trying to take into account the range and setting the gun so that it is as long as possible could hit the enemy coming.
It is the second card inattentive player takes a couple of surprises: the way of following the enemy diverges into two paths, and it is unknown in which direction will turn the next wave of enemies. Suddenly, from the other corner of the map diagonally flying squadron of aircraft. In general, the fight will have on several fronts.
To aid in the war player available upgrades. Each weapon can be improved, with upgrades available 4 stages. With each improvement increases the firepower of guns and special characteristics. For example, a pistol in one salvo sends more missiles and deadly gun-rays Tesla jump to the next enemy targets. Increases and the radius of destruction. Furthermore, with the second upgrade instrument scale accumulates "hell-fire" when filling and activation of which (activates itself player, and to do it better in the right moment, when the sense of imminent breakthrough technology) gun starts shooting more stronger.
As the destruction of enemy waves we receive the money on which to build new and improve already built a cannon. Furthermore, during the passage of the mission aircraft scale accumulates stroke. Upon reaching 100%, we can point to the purpose of the map, which quickly arrives bomber and arranges it all-out hell. With the growth of air strikes the scale over 100% following the bombing would be even stronger.
Someone nicer and more convenient to move around the map, and someone who likes to see the entire field of battle at once. It provides zooming, and we can always choose the best for yourself viewing distance.
Finally I want to say about something that never give static screenshots: the dynamics of the game is, and the high complexity of the player is required not just idly poking at the gun for upgrade, but also playfully build new lines of defense, if necessary, replace the stale design on other types, as well as correctly and in time to include the fire of hell and cause airstrike. If we add to all this, optimized for Retina wallpapers and beautiful special effects, then only one conclusion: the game is its 99 rubles uniquely. Steeper tower defense for iOS and Mac does not. Incidentally, in the Play Store have a version of the game for Android.