How many puzzles already gathered in the App Store - and do not count. Without exaggeration, this is one of the dominant genres in which to excel with something original is not so simple. The more valuable toy that really his face, and even the nature of the atmosphere. Shadowmatic just such puzzles.
Magic - the most accurate description of the toy, if you want to do just one word. Ethnicity "Tenematiki" mesmerizing at the stage of selecting the level. The play of light and shadow are stunning, and the dynamics of three-dimensional animation, which involves and gyro-ah devaysa create amazingly realistic picture. If Apple has implemented a parallax effect on the home screen - users would be planted battery only looking Programs icon, hovering over a background in light Rasfokus.
Impression adds melodic background music, which also has an interesting nuance. Each tune, so to speak, two-layer: if you click on pause, or open a list of achievements and secrets (more on this later) - calm down drums and bass line. Return to the game - and the music starts to play again "in full".
All of these audio-visual components perfectly complement the essence of the game: to turn fanciful figures so that the wall has turned a familiar silhouette. That's the main catch and because developers fantasy played out in earnest - and the further, the more difficult to understand how from some beautiful "Krivulin" to lay down, for example, a cat, or airplane scissors.
Control of the game is easy to learn, gradually passing educational levels. Education is also well thought out: first you learn the basics, and then decide a few simple puzzles, then go through the training again and again fasten their skills. If during training game will notice that you long to cope with the task, - the inscription "Let us you will help ", and you will only have to carefully follow the movement of the figures, to understand the principle of solving other similar tasks.
Besides the basic outlines, multi-level secret hidden figures. The list can be viewed at any time, but it will not particularly help: it was too bizarre, these silhouettes and only carefully studied the original figures and shadows cast by them, you can guess where the cadavers can be funny hidden away.
The game is really amazing. In its atmosphere, it is very reminiscent of "lost toys"Which I wrote not so long ago. Just in this puzzle, we collect a figure, based on the drop shadow, and there - cool toy itself. I think this year Shadowmatic should pick one of the trophies at WWDC 2015.
Elena Kalinina
Still wondering where Shadowmatic come. We are accustomed to the fact that in most cases hit products in the App Store release the team from USA and Europe. And personally, I was pleasantly surprised that this toy was created in the solar Armenia, Yerevan studio "Triad". Authors Shadowmatic uniquely able to create a true masterpiece that easily rival the other outstanding toys of the same genre.
Price: 149 rubles