How successful can be the development of games for iOS? Are users pay more than $ 0.99? Or win free games with in-app purchases? These questions were answered by the head of Epic Games Tim Sweeney legendary company.
Epic Games - the studio, known for games such as Unreal, Gears of War and Bulletstorm. But the most profitable of the game, given the man-hours spent and earned money - it's Infinity Blade, which is only available on iOS. Epic Games Tim Sweeney Founder says that the franchise has already earned the company more than $ 30 million. It is worth noting that the $ 5 million dollars earned sequel - Infinity Blade II, and did so in the first month of sales.
"The speed with which develop smartphones and tablets, amazing - Sweeney says - even ahead of the pace of Moore's Law."
If increasing the productivity of mobile devices and the development of games for them requires fewer resources, what is the future of large-scale projects? According to Sweeney, it's pretty grim. To invest $ 100 million in the development of a single game, as is now done by many major studios, in the long run unsustainable. The future of gaming - in free download, with the ability to purchase goods already within the application.