Computer literacy on Mac - course RUB 24,000. from Coddy School of Programming for Children, training 4 modules (months)
Miscellaneous / / December 01, 2023
Duration: from 4 modules (months), from 32 hours*.
Number of children: from 1 to 4.
from 750 rub./hour in an online group,
from 850 rub./hour in an offline group,
from 1050 rub./hour individually online,
from 1980 rub./hour individually offline.
Apple products, computers and laptops, tablets and smartphones, are becoming more popular and fill our daily and professional lives. Many users are switching to Apple technologies due to their compactness, practicality, mostly simple and intuitive to use, and even beauty. For professional designers, MacBook computers have become ideal for working with custom configurations, high color rendering quality, contrast, and the ability to transmit millions of colors with high productivity. These computers completely change the atmosphere and results of the work process!
Nowadays every child is passionate about and uses modern gadgets. A computer is not only a tool for leisure, but also an excellent tool for developing and expanding your creative abilities, the main thing is to use it correctly to solve your problems.
The IT industry does not stand still and is developing rapidly, so teaching computer literacy is especially important for children and adolescents, as it gives the opportunity not only to skillfully use modern technologies, but also allows you to realize yourself, your creative, constructive and even professional capabilities.
1. Develop the skills to confidently work independently on a computer with macOS.
2. Gain knowledge about the structure of a computer and the principles of its operation.
3. Learn to work with text, calculations, images, presentations, and gain skills for working safely on the Internet.
Mac is Apple's line of universal computers, which is suitable for both productive work and exciting leisure time. They are easy to understand even for beginners and offer advanced features for professionals.
MacBook training will help you go from beginner/intermediate macOS user to advanced in no time!
The course program covers topics such as basic operations with windows, folders and files, hot keys, Mission Control, applications “Notes” and “Reminders”, “Contacts” and Safari, rules for safe work on the Internet, as well as recommendations for using standard macOS applications. With each lesson, working on your MacBook will be better, more efficient and more productive.
Students will learn to use iCloud, Safari and other applications to optimize work, and become familiar with the basic principles of operation with text editors, learn how to perform basic settings on your computer with the Apple operating system and much more other. Moreover, during the course, children will learn how to create their own presentations, get acquainted with 3D modeling, game development, and website creation!
1. Apple computers are known to be rugged and durable.
2. MacBooks are quite powerful and battery-powered, they are known for good battery life and perform well on a large number of everyday tasks.
3. The macOS operating system is easy to use and stable. It is easy to set up and works with almost no additional maintenance. Users do not have to painfully spend a lot of time reinstalling the system, repeating settings, etc.
4. There are enough programs for most basic work tasks. There is a standard set of programs and applications - from mail and calendar to a photo editor and a free office suite (Numbers, Pages and Keynote).
5. Cool ecosystem. The Apple ecosystem gives you access to a variety of cross-platform applications - you start working on one device and easily continue on another - fast and convenient transfer of any files between gadgets, universal clipboard, general reception of messages and calls, synchronization of work and much more other. All this makes the process of both studying and working simple, enjoyable and effective.
If you have a computer or laptop from Apple, then you have great technological capabilities. In the MacBook training course from Coddy, lasting 4 months, you will learn how to competently and effectively use these capabilities while developing your Mac skills, even if you have no previous experience using technologies from Apple.
To complete the course, the child will need a computer/laptop with programs installed on it (/upload/files/ins-mac.pdf).
Course teacher:
“Computer Literacy”, “Minecraft: An Introduction to Artificial Intelligence”, “Ethical Hacker”, “Computer literacy on Mac", "Unreal Engine 4", "Python and machine learning", "Minecraft programming", "Bots on Python"
Course teacher:
“Minecraft: Introduction to Artificial Intelligence”, “Computer Literacy”, “Unity 3D”, “Creating Games in Roblox” Studio", "Computer Literacy on Mac", "Design Thinking", "Minecraft Programming", "Creating Games in Scratch"
1st module
The first day
Rules for working at the computer. Modern professions related to computers
- Getting acquainted with the course program;
- Modern professions and areas of activity related to good computer knowledge;
- The concept of an operating system. Apple devices and operating systems;
- macOS interface;
- Rules for working at the computer.
Result of the lesson: got acquainted with the course program, studied the rules of working on a computer, and studied the basic elements of the computer interface with macOS.
Practical task: discussion of the role of the computer and modern professions, tasks on managing application windows, using interface elements, a game on knowledge of the rules of working with a PC.
Second day
How does a computer work? Peripheral devices
- PC device – main components and their purpose;
- Peripheral devices and their purpose;
- Working with mouse and keyboard;
- Key combinations. Hotkeys for macOS;
- System Preferences window in macOS.
Result of the lesson: studied the main PC devices and peripheral devices, learned how to work with a mouse, use keyboard simulators, and became familiar with the system settings options for your computer.
Practical task: working with the "System Settings" window, a task to work with the mouse and keyboard - drawing in the "Crocodile" program, typing texts.
Day three
Organization of data storage. Folders and files
- Folders and files. File types;
- Manage folders and files;
- Create and save files of different types;
- Selecting objects and working with the clipboard;
- Apple ecosystem - interaction between computer and mobile devices. Apple ID.
Result of the lesson: learned to use folders and files, as well as correctly save files, use the clipboard to work with files and exchange information between applications.
Practical task: creating and saving a text file in Text Edit, a file with an image in Pages.
Day four
Using standard macOS programs
- Standard macOS programs - overview;
- Practice using standard programs for Mac;
- Downloading and installing programs;
- Protect your data. Locking and protecting data with a password.
Result of the lesson: learned to use standard macOS applications, studied third-party applications.
Practical task: use of standard programs for working with texts, calculations, notes, creating and saving files of various types.
2nd module
The first day
Working on the Internet
- Global Internet network. Basic concepts and services;
- Connecting to the Internet - methods and settings;
- Various browsers. Introducing Safari;
- Searching and saving information from the Internet;
- Organization of work with mail;
- Rules for safe use of the Internet;
- Discussion of the project idea for the course.
Result of the lesson: got acquainted with the basic concepts and services of the Internet, learned how to perform search queries and save information from the Internet, learned the rules of safe work on the Internet, discussed the idea of a project for course.
Practical task: creating a password and checking it for complexity, searching and saving information on the Internet on the selected topic.
Second day
Local and remote data storage. Basics of working with text
- Remote storage for our data. Remote data storage tools. iСloud / Google services;
- What text editors can do;
- Common programs for working with text;
- Types of text files;
- First skills in working with text in MS Word and Google documents.
Result of the lesson: learned how to create and format text in text editors, and strengthened their keyboard skills.
Practical task: searching for information on the Internet, typing and formatting text in MS Word and Google documents, creating drawings using symbolic graphics techniques.
Day three
Introduction to computer graphics. Image processing
- Types of computer graphics, file types;
- Search images by picture;
- Processing raster images in the PixlR program;
- Processing photos in the Photo application.
Result of the lesson: got acquainted with the types of computer graphics, learned how to search the Internet by image, learned the basic ways of working with images in a graphics editor.
Practical task: find an image on the Internet, draw a fractal picture, create a raster image in the PixlR online editor, edit a photo in the Photo application.
Day four
Working with audio files
- Introduction to audio file formats;
- Voice recorder - creating and editing audio recordings;
- Apple Music - your personal library
- Introduction to online resources for audio - music banks, samples;
- Creating your own composition. Drum machines.
Result of the lesson: learned how to create and edit audio files using the built-in application, learned how to create musical beat compositions using an online resource.
Practical task: creative tasks - creating and processing an audio file, creating a bit-based musical composition, working with music banks, selecting and downloading samples.
3rd module
The first day
Working with video
- Familiarity with video files and video formats;
- Introduction to the concept of video hosting;
- Creation of gif animation;
- Create your own video in iMovie.
Result of the lesson: learned to distinguish between types of video files, learned how to create a simple GIF animation, created a video in the iMovie editor.
Practical task: find video files on your computer, find a video on a video hosting site on a specific topic, create a gif animation, create a video.
Second day
Creating a presentation
- Contents and objectives of the presentation;
- Rules for creating presentations;
- Recommendations for presentation design;
- Review of applications for creating presentations;
- Introduction to Keynote tools;
- Start creating your own presentation.
Result of the lesson: learned the rules for creating, filling and designing presentations, and learned how to create your own presentations in Keynote.
Practical task: creating a presentation in Keynote (project business card presentation).
Day three
Website development. Getting started at Tilda
- Various types of sites, site elements;
- Colors and fonts on the site, selection of color palettes;
- Logo and corporate identity and their importance for the site;
- The idea of your site - description and design of the site;
- Registration in Tilda. Basic functions of Tilda.
Result of the lesson: we learned to analyze the content of websites, select corporate colors for our website, chose an idea and created a description of our website, and registered on Tilda.
Practical task: analysis and comparison of sites for their content, design, selection of a color scheme for your site, creating a project for your site, registration on Tilda.
Day four
Creation and design of a website on Tilda
- Tilda interface and main actions;
- Create the first page. Simple blocks;
- Transitions between pages;
- Animation on the site.
Result of the lesson: We studied the main Tilda menu, learned how to create simple blocks on a page, added pages to the site, set up transitions, and studied animation settings.
Practical task: creation and configuration and design of the first page of the site, adding pages to the site, setting up animation on the page.
4th module
The first day
Introduction to 3D Modeling
- 3D modeling in the modern world;
- Basics of creating 3D models in TinkerCad;
- 3D modeling tools and techniques;
- Creation of your own 3D model.
Result of the lesson: got acquainted with the tasks of 3D modeling, mastered the basic working techniques and technology for creating 3D models.
Practical task: working with TinkerCAD tools, creating your own 3D model of an object, building or character.
Second day
Introduction to game development. Working with 3D game objects
- Introduction to GameDev. Professions related to game development;
- Installation and familiarization with the Roblox interface;
- Creating and setting properties of objects in the gaming environment.
Result of the lesson: studied GamDev as a branch of computer technology, became familiar with the interface and tools of the game creation environment, and created our first models.
Practical task: adding and setting properties of objects in Roblox, creating a complex object.
Day three
Creation of game worlds. Calculations using spreadsheets
- Creation of a game map;
- Publishing the game;
- Calculations using spreadsheets;
- Preparing for a presentation based on the course results - choosing a tool and discussing the presentation plan.
Result of the lesson: created and published a game map in Roblox, learned how to perform calculations for their project in spreadsheets.
Practical task: creating a game map and filling it with objects, publishing the game, solving calculation problems on the subject of the project with using spreadsheets (Microsoft Excel / Google Tables / Numbers), start creating a presentation based on the results course.
Day four
Preparing for the performance. Summing up the course
- Making a presentation about your projects according to the created plan;
- Making a presentation;
- Summing up the course. Recommendations for further training.
Result of the lesson: created a presentation in the selected presentation editor (Keynote / Microsoft Power Point / Google Tables), summed up the course results, and made a presentation.
Practical task: creating a presentation about your projects based on the results of the course, giving a presentation of your project.