Three-dimensional modeling in 3DS Max - course 24,000 rubles. from Coddy School of Programming for Children, training 4 modules (months)
Miscellaneous / / December 01, 2023
Using 3D modeling, we develop designs for computer games and mobile applications, prototypes of new structures, animation for the film industry, etc. Modern three-dimensional computer graphics allows you to create the most realistic models of objects that amaze with their believable special effects, amazing virtual reality of computer worlds, high-quality architectural and design projects. All this gives reason to talk about further prospects in the development and application of three-dimensional graphics and the growing need for competent specialists in this field.
We recommend 3DS Max courses in Moscow to all coders over 11 years old. The skills and knowledge acquired in the classes will help children better understand professions such as designer, animator and engineer.
Purpose of the course: Studying the basic principles of three-dimensional modeling in the 3D Studio MAX program. Learn modeling, texturing, visualization and animation of an object.
Is 3DS Max training suitable for beginners?
3DS Max is one of the most popular 3D graphics programs and the main tool for developers of computer games, films and video programs, as well as design engineers and designers. Powerful tools are suitable not only for direct 3D modeling, but also for creating high-quality animation. With 3D Studio Max you can create and animate unique three-dimensional objects, locations and entire worlds!
What are the features and advantages of 3DS Max?
- The program is predominantly artistic rather than engineering. At the same time, visualization, that is, the creation of static pictures or videos, is carried out much higher quality, and completely allows you to create realistic images, indistinguishable from photographs.
- The intuitive, user-friendly interface of the program makes it possible to bring to life the most daring ideas with less time and effort, but with greater quality.
- The 3DS Max software package is suitable for both beginners and professionals. Despite its apparent complexity, it is easy to learn.
- 3D Max has extensive libraries of ready-made models and materials.
- It is possible to expand the already large set of tools by installing external software modules. To achieve more photorealistic images, you can use more powerful renderers designed specifically for 3D Studio Max.
- In addition to expanding the standard libraries, there are new specialized modeling functions that make working in 3DS Max more efficient.
- The program contains a large number of modifiers for working with model geometry, and ample opportunities for creative work with textures.
- The process of creating objects in 3D Studio Max is comparable to creativity, and opens up endless possibilities for the user to realize his ideas. In the 3D Studio Max work environment, you can not only model characters, but also create and animate very realistic items of clothing, hairstyles, etc. Various modules are used to achieve maximum realism, allowing you to simulate atmospheric effects (fog, fire), natural lighting effects, beautiful natural landscapes, ponds, imitation of smoke from a fire, water splashes, dew drops and etc.
- The program supports various sound formats.
- This software product is widespread in our country - and as a result, there is free access to interesting and useful information.
However, it is quite difficult for children to master this program on their own, so in Moscow there are many courses for beginners on 3DS Max. In the process of mastering 3DS Max in modeling courses at the CODDY school, children will get acquainted with this popular software package, acquire the skills of creating and transforming objects, learn to work with materials, modifiers, master a complex of all visualization actions, learn to create spectacular videos, screensavers, videos in a professional level.
Based on the results of learning 3DS Max from scratch, your child will:
- learns what three-dimensional graphics are;
- learn to work in one of the most popular 3D graphics programs;
- learns the principles of creating graphic 3D objects;
- will understand how the design of computer games and more is created;
- develops imagination, thinking and creativity;
- will create your own three-dimensional objects and virtual worlds.
3D modeling – this is a real art and opportunities that open up broad prospects for those who decide to master it!
3DS Max modeling courses can become the basis for a future successful profession, not just highly paid, but also interesting. In addition, mastery of a modern, in-demand program will be relevant for specialists in various industries.
Give your child the opportunity to make their creative ideas, fantasies and dreams come true!
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courseExperience: 5 years Education: Higher pedagogical. Specialization: General conversation course. Business English. English for travel. Speaking practice. Personal course. Practical grammar. Preparing for an interview. English for children Hi there! My name is Elena. I'm with...
Experience: 5 years
Education: Higher pedagogical
Specialization: General conversation course. Business English. English for travel. Speaking practice. Personal course. Practical grammar. Preparing for an interview. English for childrenHi there! My name is Elena.
I graduated with honors from the Pedagogical Language Faculty, where I remained to teach English and Spanish. I also have experience working in a language center with children and adults. I was once lucky enough to study at an international school in Spain, where I lived alongside British students for several weeks and practiced my language skills.
I believe that a respectful and friendly classroom environment is key to the success of the student and teacher as a team. In my classes, I pay special attention to the development of speaking skills, I explain the material clearly, using students’ visual and figurative thinking.
In my free time, I listen to podcasts and watch movies in English and Spanish, love Latin music and dance salsa.
5
coursesCourse teacher:
“Game Programming in Python”, “Creating Games in Roblox Studio”, “Computer Literacy on Mac”, “Adobe Premiere Pro: professional video editing", "3D modeling in 3DS Max", "Programming Minecraft"
Education:
Moscow Automobile and Highway Technical University, specialty “Information systems and technologies”.
Experience:
Development of mobile applications, working with Access and SQL databases. Speaks C++, C#, Lua languages. Participated in organizing children's camps.
Interests:
For many years she studied in a theater studio, where she conducted and organized events for children. It was at that moment that the urge to work with children appeared. I decided to try myself as a teacher, which I still do to this day. Believes that every child can be approached. He is also interested in photography.
“Each of us wants to achieve something in life, but it usually requires a lot of effort. By acquiring the most important communication skills and professional knowledge from an early age, the child has the opportunity to achieve great heights in the future! Classes at the Coddy programming school provide not only knowledge, but also a friendly and pleasant atmosphere!”
5
coursesCourse teacher:
“3D modeling in 3DS Max”, “Basics of Adobe Illustrator”, “Creating animation and video effects in Adobe After Effects with the support of Acer”, “Basics of animation in Adobe Animate”, “Digital art: drawing on tablet"
Education:
Udmurt State University (UdSU), graphic design department.
Experience:
Graduated from the Faculty of Design, engaged in application development, ui/ux design. Later he switched to developing computer games. Experienced in all stages: concepts, animation characters, interfaces, 3D modeling and rendering. Experience in developing computer games as an artist and animator for more than 10 years. He invites his students to create their own project based on their individual wishes. As part of the training, he gives practical skills and advice, explains how this industry works from the inside.
Interests:
He is interested in developing computer games. Reads books on self-development and discipline.
He believes that everything in a person’s life depends on his attitude towards life and himself.
“Learning how to draw and animate is not only fun and rewarding, but can also be valuable in other areas of life—the skills can be very useful in a variety of industries today.”
Module 1
Day one - Learning the basics of 3D modeling - Learning the 3Ds MAX user interface
- Building a three-dimensional scene and changing its parameters
- Creation of primitives
Practical task: visually view the location of tools in the user interface, create several simple geometric primitives, set units of measurement
Result of the lesson: mastering the basics to get started with 3Ds MAX
Day two - Editing and creating objects in 3D Studio MAX:
− Editing objects, working with subobjects, edges, faces, segments, splines
− Creating a 3D object model using an example of an interior item
− Study of extrusion technology
Practical task: Correction of subobjects of geometry elements, creation of a 3D model of an interior item (desk)
Result of the lesson: mastering the tools for working in 3Ds MAX.
Day three - Lesson on creating geometry objects in 3D Studio MAX
− Study of the spline extrusion method
− Beginning to get acquainted with the types of modifiers and their properties
Practical task: Creation of the “One-story house” object using the method of extruding a 2D plan by thickness.
Result of the lesson: mastering and consolidating basic extrusion techniques
Day four - Final lesson
− Using the acquired skills for modeling in 3D Studio MAX
− Creation of a 3D architectural object
Practical task: In this lesson we will learn how to create an “Architectural Structure” object using the operations we have learned.
Module 2
Day One - Learning new ways of 3D modeling - 3D modeling using lofting
- NURBS – modeling
- NURBS – offset surface (BLEND)
Practical task: Creating a 3D human head object
Result of the lesson: Expanding the knowledge base in the field of modeling, mastering the modeling method through NURBS
Day two - Learning new ways of 3D modeling:
− Mastering the method of polygonal modeling
− Modeling via the Patch tool
Practical task: creating an object with a smooth organic shape (Magician's Hat)
Result of the lesson: mastering the tools for working in 3Ds MAX.
Day three - Lesson on creating complex geometry objects in 3D Studio MAX
− Polygonal modeling using NURBS lofting
− Modeling using editable surfaces 3Ds MAX
Practical task: Creating the “Dinosaur Head” object using the Nurbs-lofting extrusion method.
Result of the lesson: mastering and consolidating basic techniques for working with curves
Day four - Final lesson
− Working with materials in 3D Studio MAX
− Creating your own material
− Using textures and maps
Practical task: Apply the created textures, materials and maps to objects already existing in the development database.
Module 3
Day one - Creating and working with a scene to visualize an object - Working with light sources
- Create lighting in the scene using the Skylight source
- Creating a texture scan, texturing in 3Ds MAX
Practical task: Setting up light for a textured object, preparing for rendering
Result of the lesson: Expanding the knowledge base in the field of texturing and scene settings.
Day two - Creating a photorealistic rendering of a 3D object:
− Scene setup
− Overlaying materials, textures and maps
− Study and application of rendering tools: Skylight/ V-Ray/ Corona
Practical task: creation of photorealistic renderings of objects from an established database
Result of the lesson: mastering visualization tools in 3Ds MAX.
Day three - Lesson on creating animation in 3D Studio MAX
− Learning Animation Bones
− Link to physical model
− Animating an object
Practical task: Animating an object from a database of developed materials
Result of the lesson: mastering and consolidating the basic techniques of object animation
Day four - Final lesson
− Creation of a complex three-dimensional object using previously studied 3D Studio MAX modeling tools
− Creating, editing and overlaying materials, adjusting light
− Render\animation of object
Practical task: Create a spatial object of complex geometry using previously studied modeling tools, apply materials, maps and textures, set up the scene and perform rendering\visualization using one of the previously studied tools
Module 4
Day one - Selecting the topic for the final course project
- Search for references
- Creating a sketch of a future project
- Selection of necessary materials and information about the object
Practical task: Create a database of materials for a future project
Result of the lesson: Expanding the knowledge base in the field of volumetric modeling and preparation for project creation
Day two - Working on the 3D model:
− Creating scene objects
− Application of modifiers
− Working with materials, texturing an object
Practical task: creating a textured 3D model of the future project, preparing it for further visualization/animation
Result of the lesson: securing tools for working in 3Ds MAX.
Day three - Lesson on working with visualization or animation in 3D Studio MAX
− Scene setup
− Light settings
− Camera setup
Practical task: Animation/Object visualization
Result of the lesson: mastering and consolidating basic techniques for processing an object
Day four - Final lesson
− Preparation of a short presentation of your own project
− Protecting your project
− Viewing the protection of other projects and summing up the results
Practical task: Prepare a presentation of your project and talk about it.