Animation iOS 7 few people indifferent. Someone from her in delight, someone - wants to return to the native "six". Some even complain of motion sickness - so they are unpleasant visual effects in "seven".
All spoke on this matter - but who will explain to us from a professional point of view, good or bad animations in iOS 7? To give an answer to this question I took John Herrman, who in his article explains in terms of physics - what happens to the icons and applications in iOS 7? What if they move into the physical world and how they will lead? We suggest you familiarize yourself with the transfer of his small study.
One of the best pieces of the first iPhone was that it, familiar to us movement - pressing buttons, scrolling pages - are much "more direct". Scrolling became directly linked to your fingertips. You no longer need to press the mouse button, the cursor on the screen, press the icons - you simply touch them with your finger. This was a change to which we are not used immediately, but attempts to advertise or to praise it - is often met with incomprehension. But it was something that could capture the user once and for all.
All movements in the iOS and Android in one way or another connected with the one-two actions: touch, swipe, or drag. The most amazing thing - this is how intuitive gesture felt closer or decrease (pinch-to-zoom), although in nature it is virtually no analogue. All of this - what makes them feel iOS «at their fingertips."
Also, a very important role is played by the animation, which in iOS 7 focuses on approximation. Or, more literally, flying. Once you click on the icon - it kind of flies in your face transformed into an application. Closure - makes the application "fly away" from you, if it "falls" into the screen. Any metaphor with regards to movements in iOS we quietly perceive literally, but it's - really strange. These "flights" make us feel the 3D effect where previously it was not.
Of course, the sensational "depth" of the new iOS may seem too "deep" - some users have even complained of seasickness attacks caused by such visual effects. Apple's, of course, did not leave their complaints are ignored and correct deficiencies in the iOS 7.0.3 update.
Just how deep iOS 7 interface? Jake Levy of the information department of BuzzFeed, provided the following data:
I took advantage of the convergence of small angles, as the size of the object (ie, applications) is significantly less than the distance from which you look at it. This suggests that the apparent size of the object is inversely proportional to this distance.
He demonstrated this:
The application to be as wide as the icon, it should be up to you at a distance of 1.6 meters. In other words, if the animation iOS suggests that the application "fly away" from you - they go a distance of about one and a half meters and move at a sufficiently high speed. Thus, animation occurs for 0.8 seconds, the application moves at an average speed of 2 meters per second, or 7km / h - is the average running speed at low speeds person.
There is also a folder. The application to be as wide as a tiny icon within a folder, it is estimated that it should from you be at a distance of 7.4 m. This depth between 5.8 m icon inside the folder and the full-length icon. It sounds incredible:
These again 5.8 m, surmounted in 0.8 seconds, and then the speed increases. When animation unfolds and folds, which it reaches the maximum speed - about 30km / h.
Perhaps such speed and really can cause motion sickness. iOS 7 really felt much "deeper" than iOS 6.
In any case, now you know why iOS 7 not only looks different, but there otherwise. Every time you close the folder or application - you like it ottaklivaete to 7 meters away from his face!
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iOS 7 really is a very dynamic operating system is very different from its predecessor. Share your opinion in the comments on which side you are - "for" or "against" a spectacular animations in iOS 7?
(via)