Defense Zone: the enemy will not pass (the competition is completed)
Makradar Games / / December 19, 2019
Tower Defense - one of my favorite game genres. A game of Defense Zone of our compatriot Artem Kotov - one of its best representatives. Even if we judge by the most rigorous, Hamburg score.
If suddenly someone from the readers unfamiliar with the Tower Defense, I will explain. This strategy genre, where the player must prevent enemy passage from point A to point B. To do this at the disposal are a variety of defensive structures and weapons.
In recent years, the genre has become more "poppy" - levels makes it easy and deliberately cartoonish (hello, Plants vs. Zombies, Jelly Defense et al.). Dropped and the duration of the games - are increasingly "defense" takes 5-7 minutes. For a more rapid passage not only give, and encourage the ability to "cheat" - to exchange real money for better equipment... In general, developers are increasingly greed kills "spirit" of the genre.
Defense Zone against this background that looks like a real gem. The game is made in a classic style. There are twenty areas where it is necessary to prevent the passage of computer opponent. For his defense, we can use six kinds of weapons - machine gun, rocket launcher, flame thrower, heavy howitzer, electrical installation and freezer.
None of the tools is not universal. The machine gun is easy to mow the enemy manpower, but is not very effective against vehicles (as against aircraft and all useless). Freezer slows progress of an opponent, but it does not cause him great harm. Rocket launcher destroy ground and air equipment, but long recharged. Howitzer causes the most serious damage, but slowly all the induced on the target. I note that at the start of the weapons available. Take advantage of the powerful tools we can closer to the middle of the game.
Use your arsenal we are against the well-armed enemy in possession of the infantry, and fast jeeps and tanks, and attack aircraft, and "stealth" and fighting humanoid robots. Special delight delivered appearance of aircraft with forward-swept wing, that its shape reminded about the project Su-47!
Developers of games in the genre of Tower Defence lately less and less attention is paid to design levels. Usually the same type of location and it all comes down to one only complicate the gameplay (increase the movement speed of units, and all). The Defense Zone levels a lot (20 pieces), and they are really varied. Changing places, seasons, landscapes. You can even zoom in or zoom out to see the place where there is the most active battle in detail. Good words deserves schedule: shooting, explosions - all very nicely implemented. Like the way after use flamer removed surviving enemy equipment in flames. It seems a trifle, but in other games such detail not often pay attention.
Defense Zone - it is a strategy. Serious, hardcore strategy. Success depends on how well you arrange the service. Even the decision to upgrade the wrong rocket launcher could eventually lead to defeat. At the maximum level of complexity and the game does turns into a hell for the fans "kazualok". Kill not one hour trying to "find" the right balance, to balance your defense. But here's the real fans Tower Defence from such a process will get incredible pleasure.
There is a Defense Zone is another interesting point. Typically, games of this genre - contemplative. I set up the cannon and see to it that the enemy did not pass. Occasionally have to make adjustments - to put extra weapon when broke through the defensive line. Defense Zone is constantly keeps in suspense. The fact that the guns have a special HELLFIRE regime which becomes available after a certain time. When he appears and the player activates it, begins the "acceleration" of the turret - firing is conducted quickly, like a single charge. In combat, it becomes an advantage. That should be the battle, waiting for the HELLFIRE.
Often I play computer and mobile games. Often, one can immediately understand, create a game fans of the genre ( "for himself"), or under the supervision of producer, which saw some narrow niche and aims at it. So it is felt that Defense Zone - this is a game made by a man who does not care which road game and the genre itself. Another such example - Tiny Wings, not strange.
Summarize. Defense Zone I really liked. I have not got the game so much pleasure. It's hard to find in it at least one serious drawback. There are only a "Wishlist" - it would be great if there was a mode of "survival." The game I will soon pass and leave do not want to.
COMPETITION: The developer has provided us with 9 codes to Mac-version this great game. We are pleased with their raffle. Tell tweeted this review (for example, On @MacRadar review Defense Zone games with drawing codes http://macradar.ru/games/defense-zone/), And in the comments give a link to your page on this service. The winner was determined randomly. Their names will be called in the next day, at the same time and send prizes :) Twitter allows subscribers to send messages, so that do not forget to zafollovit @MacRadar. The game is great, go for it, friends!
UPDATE. Winners of the competition Defense Zone: @ierom @taranenko @ shaman4d @ WooD1k @sergeysayapin @Lonely_Bang @sonofatrus @unikordouble @sandy_komaroff. All codes sent! Congratulations!
Price: 229 rubles
Price: 229 rubles