Something I recently frequently with toys. So, after a bunch of trash present worthy candidate for leisure activities: Turret Wars.
To tell the truth, then I'm a little palter because Games are actually two: the single-player Turret Wars Retro and multiplayer Turret Wars MP. The idea of the game is as old as the world: there is a set of fixed turret with rotating barrels capable of firing projectiles flying in a ballistic trajectory. The task - to kill all the enemies and do not disappear itself. Familiar? I'm sure many have played in something like that even on TVs with the "black-green" screens.
Here the trick. Depending on what was selected turret you get one or the other bonus armor, the ability to blow up the bomb in air, etc. Also on the card are scattered bonuses like "kits" or "nukes" that can significantly change the course fight.
Three-dimensional map, the survey - "first person", plus a mode of "projectile pilot", is automatically activated when shooting and serving the only true guide zeroing. We shoot, adjust the height, angle and initial velocity. If you did not get - we try again. So does the enemy. On the tactical map, you can assess the situation and health indicators allow quick estimate which of the participants will go to the forefathers in the first place.
With that said, we find that snaskoku kill enemies will not work, and a random number generator contributes to: uneven hour place on top of the mountain exactly on the line of fire of all present or shove away into the pit, which can knock out a skillful player.
The bad news: In the demo version cut down everything, that is, try out the entire arsenal well, does not work: have to pay, and it is 10-30 dollars, depending on the version. If money is not a pity to look at the familty license, it has far fewer restrictions, and apply it as a win's on, and the mac version.
P.S.: screenshot taken from the site, in a demo of this at no :(