7 rules of survival in the zombie apocalypse, which we have learned from the games
Games / / December 19, 2019
1. Weapons could be anything
Homemade and improvised weapons - one of the main features of zombie games. Not every survivor has access to firearms, so I have to show imagination.
For example, in the Left 4 Dead 2 players can fight with the dead come alive using pans, electric guitars and golf clubs. In Dying Light character modifies sharp objects, adding thereto the gas burners or live wire.
But perhaps the most ingenious weapons fall into the series Dead Rising. That there are at least a laser sword, beating electricity Christmas wreath or unusual vehicle, consisting of two tractor wheel and the crusher.
2. You need to aim at the head
HS damage inflicted almost all the games, but in the zombie shooter, they acquire a special meaning. Animated corpses do not feel pain, and their bodies for the most part do not work. So you need to shoot (or beat) to the head.
The various video games have different rules with respect to hits in the part of the dead body. So, in the remake
Resident Evil 2 shot in the torso can only slow down the zombies, but Dead Rising - and kill. Invariably, one: in all projects of the walking dead brain damage to the enemy - the most effective way to get rid of the threat.3. Climb higher - always a good idea
Zombies are silly. Seeing the victim, they often rod straight at her, tripping over each other and leaning on the barriers. This can be used. For example, in the case of climbing to the podium - a car, a house, a fence, and so on.
However, in some games, the zombies are able to climb (Dying Light, World War Z), But the height of these projects still gives a tactical advantage. Top is easier to aim and climb up the dead, you can simply reset the back.
4. You should avoid loud noises
Zombies good hearing. Loud sounds cause their curiosity, so if you do not want to be surrounded by hordes of the walking dead, try keep quiet. This rule is universal for all zombie action games, although the hearing sensitivity of enemies varies from game to game.
The Dying Light only a couple of shots to the dead came running from all around. In Left 4 Dead, the explosions and shooting zombies are not interested, but the car alarm or the noise of the pump, pumping fuel into the airplane - completely. And in The Last of Us at the hearing zombie built a whole mechanics. Past opponents can sneak, only if you do not utter a single sound.
5. Infected person better shot
Zombie apocalypse spares no one: to catch and turn into animated corpse can any. Particularly sad when this loved one. But even in such a situation, it is necessary to have the courage to kill infected, as do many of the characters The Walking Dead.
Give the man to turn into a zombie is dangerous and irresponsible. Firstly, it can be reborn invisible to others and bite someone. Secondly, zombies, and so many, why create another one? All the same, someone sooner or later have to get rid of it. Third, contaminated himself sure you ask about it: very few people want after death hobble through the streets, and there are people.
6. Looting - this is normal
Search for useful items in buildings, cars and other places - an important part of the gameplay is almost any games about zombies. For example, in the State of Decay 2 is generally a core mechanic: no loot not improve the database, and it is necessary to advance the plot and survival.
In fact, steal food, clothing and other items from the homes and shops - is looting. But in a zombie apocalypse, it is necessary. Especially in the city, where resources have nowhere else to take. And it is unlikely the property owners will be against: they are either long since fled, or are seeking fresh brains.
7. People are more dangerous than zombies
Living dead are dangerous, but at least they are open about their intentions. It does not happen to zombies at first pretended to be friendly, having admitted a person close, and then attacked. So only do other people.
As the experience of many games heroes relatives when the zombie apocalypse is best avoided: they bring only trouble. For example, in the Dying Light have to fight for resources with well-armed bandits. In a series of Dead Space for the main character is attacked not only Necromorph, but religious fanatics. And in the action movie The Last of Us virtually all people who meet the player at the time of passage - is unscrupulous thugs, ready to kill any of the loot.
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