Heroes of Dragon Age. How to mock a title
Makradar Technologies / / December 19, 2019
Electronic Arts, you - a good publisher. Thanks to you, we saw games like Battlefield, innovative Mirror`s Edge, an excellent trilogy of Mass Effect and excellent Dragon Age: Origins with some strange sequel. Thank you for what you let out similar products. But what are you doing with mobile games?
I, as a fan of the series ME and DA, followed, when the spin-offs will come series to our mobile platforms. The first was the Mass Effect: Infiltrator, which was not the Action / RPG with an interesting plot and trite "shuterkom with rifts." Then I gave up on the game, but did not suspect that after a while I would think that even she was more or less than that, "spat out" our Heroes of Dragon Age.
Against the background of such ports as Grand Theft Auto and other designs like Deus EX: The Fall or Assassin`s Creed: Pirates, a new hack released by EA's, has absolutely nothing to do with Dragon Age, except titles.
Heroes of Dragon Age - it's all the same Magic The Gathering. Instead of cards we have heroes who are able to call for the coin. Heroes can also be sacrificed. For example, it is possible to sacrifice the weaker to increase the strength of the other.
Fight goes even easier than in most MTG. Here you do not control the process of fighting, only to watch him. The entire game is based on the fact to identify weaknesses of the enemy side and, based on them, to strengthen their heroes. And then watch how it ends.
You also have the opportunity to enhance the rune characters, which can be added to each of two pieces. This will help in battles with rivals, which are a little harder, but it can still prevail.
At his disposal we have the Five Heroes, who can participate in the battle: two at the forefront of taking the hit, and three - in the back, shooting or using magic characters.
Passage of the game is also uncomplicated. We assign to the first location, divided into five parts / battle, the end of which you will battle with the boss. Every fight is possible to replay a few times, you get some extra bonuses.
At the end of
and the first act, you are to the next, and so continues as long as you do not meet the enemy, able to make your entire team a couple of punches. And he will be soon enough. After that you have, as usual, two ways used in the model freemium-games: ten times to pass the same area or pay. In this game for the majority and ends before it started.
But monetary limit - that's not all. During the passage of campaign in your soldiers consumed energy which is restored only with the passage of time. And energy has already two types: the first is spent on the passage of the main line, and the second - after the battles with other players. Once the energy is over, you need to relax. Or pay. Or, alternatively, to play with a live opponent until he recovers energy reserved for the fight against computer opponents (or vice versa). In general, wherever you spit - everywhere restrictions and mute calls publisher "Buy more coins, my darling!".
The only thing that upset, because this is the schedule: it is quite a good level. More than anything flattering about the game can be said.
Electronic Arts, please, enough to scoff at Lovers of good and high quality gaming universes and release the mobile market "leftovers from the master's table," trying to make a well-known titles. Sell the hell us one standing in the game, though more expensive, but with a good storyline and interesting gameplay.
ZY It seems to me that the developed Hearthstone: Heroes of Warcraft is the same dull game... as HoDA. That's for sure.