15 steep cognitive cartoons
Educational Program Cinema / / December 19, 2019
1. Stories of the Ancient Mariner
- USSR 1970-1972 years.
- 3 series of 18 minutes.
In the first series of cognitive-adventure series "extraordinary journey" old sailor introduces kids to the marine life. In the second episode of "Desert Island" heroes enters in the XVII century, the pirates of the Caribbean. But knowledge of the history and biology to help travelers to get away from the water. The third part of "Antarctica" is devoted to the history of the discovery of the continent, its climate and the inhabitants.
2. Kohl's, Olya and Archimedes
- USSR, 1972.
- 19 minutes.
Students Kolya and Olya fall into the ancient Greek city of Syracuse, where he met with the legendary Archimedes. The scientist shows children and their inventions in an entertaining way explains the laws of mechanics. And then help to get back in the XX century.
3. Historical figures. Animated encyclopedia
Animated Hero Classics
- United States, 1991.
- 20 episodes of 25 minutes.
Each series - is a brief and fascinating history of the outstanding man and his achievements. Children learn about the inventions of Leonardo da Vinci and Thomas Edison, the voyage of Christopher Columbus and Marco Polo, the exploits of Joan of Arc, the music of Ludwig van Beethoven, the discoveries of Marie Curie and many others.
4. Once upon a time... the Discoverers
Il était une fois... les découvreurs
- France, 1994.
- 26 episodes for 25-26 minutes.
The main characters - the Maestro and his companions, the children - moved in time to meet with inventors, scientists and their discoveries that changed the world. The journey begins with the ancient Chinese and the flight to the end moon. Archimedes, da Vinci, Galileo, Newton, Faraday, Darwin, Pasteur, Einstein - this is an incomplete list of great people that met the audience.
5. Once upon a time... The Searchers
Il était une fois... les explorateurs
- France, 1996.
- 26 episodes for 25-26 minutes.
In the sequel we are talking about the brave travelers who explored new lands and made great geographical discoveries. Among them - Alexander, Erik the Red, Ferdinand Magellan, Vasco da Gama, Christopher Columbus.
6. Great Encyclopedia of Nature
The Great Book of Nature
- Italy, 2000-2001.
- 54 series for 24 minutes.
Animated series similar to the children's version of the program "In the world of animals." In each series tells about the life of one of the representatives of the fauna. And as the leading advocates smart bear, which broadcasts to the gathering in the meadow animals. At the end of the episode the audience to ask questions, so that they better remember what they see.
7. We want to know everything
The Way Things Work
- Germany, France, United Kingdom, 2004.
- 26 episodes of 15 minutes.
Animated series is based on the bestseller of American designer David Macaulay "How things work." Characters in this story live on the Isle of Mamontov peacefully side by side with prehistoric shaggy elephants. Friendly giants are helping people to build bridges and railways, to produce electricity and even run airplanes. Young spectators along the way learn the basic laws physics.
8. Micropolis
- Russia, 2004.
- 7 episodes of 10 minutes.
In a conventional kitchen laughing confrontation unfolds beneficial microbes and toxins. Watching adventure in a microcosm, the children (and adults too) find out where are the microbes, than they are useful and dangerous.
9. Interesting lessons Robert Sahakyants
- Armenia, 2004-2009.
- 21 series of 40-45 minutes.
Robert Saakyants created a cult Soviet cartoons "Wow, a talking fish!", "In the blue sea, white foam ..." "Oh, you, carnival!". And more than 50 animated films. In the last years of his life Saakyants became interested in educational projects. Under his name out of 45-minute "lessons" of world history, physics, chemistry, arithmetic, geometry, astronomy. For the little ones there is the interesting lessons of the alphabet, reading and bill.
10. ADIB travel: How does a person
Adiboo Adventure: Inside the human body
- France, 2006.
- 40 episodes of 5 minutes.
A boy named Adib magically gets inside the human body. He learns how to operate the most important organs and what processes occur in the body. The Animated Series is packed with useful information about the structure of the human and health of each of us.
11. Interesting Facts
- Russia, 2009.
- 99 series for 20 seconds.
The series claims to be the champion of the shortest episode. One interesting fact - 20 seconds of screen time. It is important to still not see all series in a crowd that did not appear jumble in my head. Batch information: for every time and one minute is sufficient.
12. Who Knows?
- Russia, 2009-2012.
- 170 series for 12-13 minutes.
Inquisitive siblings Sergey and Lena are looking for answers to questions about using your computer. Inside their home desktop live Bit and Byte, which obey the wise processors. The first 44 characters of the series trying to find out why the sun shines, that such pressure, how the light bulb, as the weather forecast and other details of a school course of physics and geography. The following 52 episodes devoted to computer technology. A plot is then permanently swung toward astronomy.
13. professor Pochemushkin
- Russia, 2013.
- 55 runs for 1-2 minutes.
The seven-year Sergei Pochemushkin constantly asks questions and he himself finds satisfactory answers. Why thunder after lightning? How did the money? Why can hear sounds of the sea in shells? Where seed knows where to grow - up or down? Pochemushkinu enough about a minute to get to the truth.
14. innovators
- Russia, for 2011-2015.
- 53 series of 6 minutes.
What unites schoolchildren Phil and Nana with an alien hamster Neo and Tesla? Do not believe it - a passion for history and science. Together they travel through space and time to check out some fact. Along the way, friends something to invent and ideas gush.
15. Smeshariki: Pin
- Russia, 2011-2017 years.
- 104 series for 13 minutes.
Spin-off of the popular animated television series about Crochet, Nyusha, Losyash and other cmesharikah aims to inspire children in science. Heroes, as usual, fall into different ridiculous situations. But all the problems are solved by new technologies - social networking, nanorobots, alternative energy sources. However, the characters have yet to invent them, using time-tested knowledge.
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